Pioneering innovation in haptics, robotics, and human-machine interaction
Detailed exploration of our key research initiatives
VR Research & Applications
Touch & Sensing Research
Companies & Foundations
PhD & Research Positions
Virtual Reality (VR) uses computer or computer-aided technology to simulate an environment for the individual. Unlike older forms of interfaces such as TV or mouse control, VR places the user inside an experience. Instead of receiving visual feedback from a single direction, the user receives visual, audio, and haptic feedback from multiple directions.
Course Offering: We offer a course called Virtual Reality Engineering (AM5011), providing an overview of VR and its subcategories. It is offered every fall semester.
Consortium: We are part of the Consortium for AR/VR Engineering (CAVE), advancing research in augmented and virtual reality technologies.
Haptics pertains to the sensing and manipulation using touch between human and machine, machine and machine, or human and human in virtual, teleoperated, or real environments. Haptics is an interdisciplinary research field studying sensing and manipulation through touch.
The Touch Lab at IIT Madras (established June 2005) focuses on:
Our haptics research is classified into three broad areas:
Understanding human haptics mechanisms and sensory systems:
Developing machines and devices for haptic feedback:
Enhancing human-machine interactions through haptic rendering:
Advanced simulation technologies for medical training:
Open PhD Positions: TouchLab is actively seeking students interested in Virtual Reality and Haptics. We welcome candidates with:
Interested candidates should apply by sending an email with a CV to the lab coordinator.
Virtual Reality, Haptics, Medical Simulation for Training, Immersion, Presence, HMD (Head-Mounted Display), Interactive VR, Head Tracking, AR (Augmented Reality), XR (Extended Reality), Mixed Reality, VR Engineering, Haptic Feedback, Teleoperation, Sensory Feedback, Computer Vision, Robotics, Human-Machine Interaction
Upcoming conference on VR – Visit Link